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Capture the Flag

Setup:
Set an identical formations of terrain for each player. These are to serve as the home base. Set them an equal distance from each other. Place the flag at the same point in each home base. Designate an identical section of each home base as the starting area.

Gameplay:
-Choose the number of points you are to be playing with. I suggest 400 to start. Set up your characters per the standard MageKnight rules. The game is played like a standard MageKnight game.
-If you come into base contact with the enemy flag, you now carry the flag. You may drop the flag at any point. You may take an action to pass the flag to anouther character in your army that is in base contact.
-If the flag is picked up by the owner it is immediatly returned to their home base.

Winning:
The winner is the first person to capture the flag a certain number of times. I suggest the number of players. For example: In a three player game you must capture a flag three times in order to win.

Variations:
-You may choose to count normal victory points as well. In this case add 1/4 of the build points for each capture. For example a 400 point army would receive 100 points for each capture.
-You may want to experiment with different terrain layouts and table sizes to find a combination that works for you.